by Walruski at 10:58 PM
(37 Views / 5 Likes)

Cove Server Maintenance

Hello Covers, today whilst we have been doing some work towards an upcoming update to Cove, we have encountered a few problems. We are experiencing quite a few issues with the server and, unfortunately, that will cause for some server downtime. Make sure to not panic because we will be back up soon, we are very sorry for any inconvinience caused. The worst case scenario for the server coming back online is in a few days. Thank you for your time.

- Cove Administrative Staff Team.
by Tice at 5:37 PM
(150 Views / 9 Likes)
1st(Quartz) - redikus
2nd(Diamond) - DareDevilMan1
3rd(Emerald) - Kirky234


CoveNetwork Rank Giveaway
Today at approximately 7:30am BST, CoveNetwork hit a massive milestone. Today is the day CoveNetwork hit 1000 forum users. We are absolutely thrilled about this achievement, making us inclined to do something special to celebrate it. Over the next 48 hours, the community will have the chance to win Quartz, Diamond and Emerald premium membership!

How it works:
All you need to do is like this thread, and comment your IGN(in game name), along with why you love Cove. All the names will be put into an online randomizer, and the top three names will win the premium meberships! Good luck!

Looking to get a hold of some cheap ranks? Check out our auction which has been extended till 1/08/14!...​
by JennoKoala at 10:43 PM
(157 Views / 7 Likes)

Hello, community. This is my first ever, publicly produced, thread. I have been offered the challenging task to civilly discuss our recent outburst of community issues and to act upon the feedback on which you provide us with.

When Cove 2.0 was released, which was around three weeks ago today, it didn't just bring a new generation of custom coded plugins; it also delivered a new generation of staff members. Whilst the staff team rapidly increased, so did the disorderliness of our senior staff team. Without any protocols nor solutions to rescue the ever so slowly derailment of our staff team, teaching our staff to be professional was our number one priority. Once I was given the necessary equipment to begin my work, I pursued in making the staff team...
by GuyK at 5:53 PM
(257 Views / 10 Likes)

Hello CoveNetwork players, We have some exciting news to tell you!
New 1v1 maps are coming to the Cove, so be excited!
The map committee has accepted 7 new 1v1 maps from your submissions and they will be implemented within the next few weeks.
Remember: To receive a "VIP" rank on CoveNetwork, you will need to have 1 accepted map on the server whether that is FFA, 1v1, 2v2 or 3v3. Only ONE builder can receive VIP for the map. In order to claim your VIP rank on the Cove, please privately message @Kyle. Also, congratulations to all of the map makers whose maps were accepted to be featured on our server!

So without a further ado, here are the accepted new maps:

1. Terminal...
by Kyle at 12:00 AM
(131 Views / 10 Likes)

Official CoveNetwork Rules

Failure to follow these rules will result in the appropriate action to be taken against you.

General & In-Game Rules :

1) Respect ALL players and staff.
You are expected to be respectful at all times when on the CoveNetwork. Everybody within the community should be able to feel safe and comfortable.

2) Do NOT accuse ANYBODY of hacking in the public chat. If you genuinely believe a player is hacking, please report then by doing @staff followed with the appropriate information.
Accusing the player of hacking within the public chat is considered as spam. By accusing the player in the public chat, you are probably going to make said hacker turn off his hacks before the Moderator is able to collect evidence.

3) Do NOT abuse ANY bugs or glitches.
If you see a player abusing a glitch, or you find a glitch, please report it to a staff member ASAP...
by Tice at 8:54 PM
(246 Views / 13 Likes)

When Cove first launched, it was using standard Bukkit plugins. In order to improve it, we started programming our own plugins. It all started with the "Free For All" being customized, we then moved on to the 1v1. During Cove 1.0, we had a lot of issues: multiple bugs and memory leaks. This has now evolved into a well designed custom system, providing features and opportunities for new and better game modes. Ladies and gentlemen, we bring you Cove 2.0.

First of all, I would like to thank everyone for being so patient and waiting for Cove to re-launch. It has been a hard working two months. We are yet resolving issues such as whether or not to use NoCheatPlus(NCP), fixing a few bugs here and there and making our gameplay more balanced. Moving on.

With Cove 2.0, we wanted to make our system function better. We have acheived this by resolving bugs, rewriting code and carefully thinking our system through. We have applied excessive amounts of improvements to all of...​
by Kyle at 2:26 PM
(740 Views / 3 Likes)
Hello players of Cove, and welcome to the FIRST official CoveNetwork auction!

How does the auction work?

Well, that is quite simple really. What will happen is a certain amount of ranks and packages will be listed below, with a start price, and whoever bids the most, gets the rank! To place a bid, simply post a reply to this thread with the package ID and your desired bid price!

Package 1:
ID: 001
Three Quartz Donor Codes for you and your friends!

Start Price: 75.00 EUR

Package 2
ID: 002
Three Diamond codes for you and your friends!
Start Price: 50.00 EUR

Package 3:
ID: 003
Five Emerald codes...​
by Kyle at 11:26 PM
(317 Views / 5 Likes)
Hello players of Cove,

As some of you may know, while Cove was in hibernation, we decided that it'd be best to close Moderator applications because A) It would be pointless having Moderators, and B) It was low on our list of priorities. Although now, seeing as the server is very close to release, we have decided to OPEN moderator applications once again!

Think you've got what it takes to become Moderator? Be sure to apply HERE!

Thanks, Kyle.​
by Tice at 11:35 PM
(662 Views / 4 Likes)
Before I start, I'd like to apologize again for the delayed release. As some of you may know, the reason to why we haven't released yet is due to a bug. We are making attempts to fix this bug, and therefore we have decided that we will be having testing sessions to determine if we have fixed it or not. If a test proves to be successful and we've fixed the bug, we will release either on the spot, or shortly afterwards. The first tests will be limited to 15 players at a time. Premiums, along with VIPs and staff members will have join priority.
by AbandonedClam at 12:31 AM
(278 Views / 0 Likes)
Hello guys! Time for another update to keep you guys informed!

I have some good news and some bad news. The good news are that we might have find a way to fix the bug that prevented us from keeping Cove up and running. The bad news are that we have noticed that there is another bug preventing us from releasing Cove. Sadly, this means that Cove wont be back up just yet, but fear not! Soon we shall be up!